The shoot I mentioned in yesterday’s post, was the first project we recorded audio on-board of the dII.
It was also the first project I used Resolve (9) on for conforming and grading.
So how do you get the audio, embedded in the DNG frames, in a format no single decoder can read at this time, synced to the DNG sequences?
- Use the Ikonoskop Audio Tool to strip the audio from the cDNG takes and output them as BWF;
Rewrap the BWF files into WAV; as of version 1.1 it’s no longer necessary to rewrap the files - the option BWF creates WAV files with timecode.
- Automatically batch sync dailies in Resolve 9 Lite.
I’m not going to do much explaining about 1 & 3 in this post, ‘cause it’s been described elsewhere. Namely:
To do 3., I refer you to page 258 (less minimalistic) of the wonderful Resolve Lite manual. “Open the Conform page, then Right-click the Master timeline in the Timelines list, and choose Link to Audio From Selected Bins …”
But what about 2.? Well, the Ikonoskop Audio Tool has three possible output formats: WAV, AIFF and BWF. Only one of the output formats supports Timecode, namely BWF. But Resolve 9 Lite only reads WAV. So the only solution at this time seems to rewrap the BWF’s as WAV’s. I used the first tool I came across: Name Munger. It changes the extensions extremely fast.
Update: as of version 1.1 it’s no longer necessary to rewrap the files - the option BWF creates WAV files with timecode.